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« Poster Brilliance | Main | Politicized Religion, Retail Version »

March 26, 2007

Elsewhere

Michael Blowhard writes:

Dear Blowhards --

* Michael Wade thinks that managers need to get their minds off their jobs on a regular basis.

* Los Angeles: home of black/Latino gang warfare.

* Logical Meme thinks we'd do well to decrease immigration from Mali, where polygamy is common.

* A new study suggests that "the more frequently people play video racing games, the more likely they are to be aggressive drivers who take risks and get into accidents."

* Netflix is offering a big prize to anyone who can improve their recommendations system. I complained about Netflix's bizarro recommendations back here. I guess I wasn't alone.

* Chicklit is so yesterday. Today's new gal-genre is "yummy-mummy lit."

* Time to get out for a walk.

* Time to catch some Zzzzz's.

Best,

Michael


posted by Michael at March 26, 2007




Comments

A new study suggests that "the more frequently people play video racing games, the more likely they are to be aggressive drivers who take risks and get into accidents."

Actually, I would like to know the opposite. That is, teenagers who really enjoy Racing Games: Are they likely to be more aggressive or less aggressive than the average driver.

I don't think the game makes the person aggressive, I think the aggressive person has found an outlet.

Posted by: Ian Lewis on March 26, 2007 8:28 AM



"And here's another big plus: walking is fun."


No! Walking is b-o-o-o-r-i-n-g.

Posted by: ricpic on March 26, 2007 8:55 AM



"In the first of three studies, the researchers surveyed nearly 300 teen and adult volunteers and found that those who reported the most speeding tickets and traffic accidents were also the most likely to play racing video games on a daily basis."

This doesn't sound like very reliable methodology to me. The obvious conclusion is that people who enjoy risk-taking are also going to enjoy leisure activities that simulate and stimulate in the same way. Not to mention that demographics that teenage boys are by far more likely to be both risky drivers and videogame players.

I also find it unlikely, as the article seems to posit, that videogames are responsible for a decrease in reaction time. Last I heard, videogames had the opposite effect.

Posted by: Cineris on March 28, 2007 6:55 AM






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