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June 12, 2003

Everything You Wanted to Know About Design


When researching Carl Rungius for my posting on his retrospective, I came across this rather snappy animated introduction to design principles that uses his paintings as illustrations. You donít have to be in love with Carl Rungius to enjoy this little tutorial. Check it out here.



posted by Michael at June 12, 2003


Wow, nifty, helpful (and elaborate!) site. Many thanks. One of these days a really great arts education is going to be there on the web, totally free, for anyone who wants to help himself to it...

Posted by: Michael Blowhard on June 12, 2003 9:20 PM

I dimly remember a TV show ('50?) --- Art Nagy? --- which taught drawing. He was oriented to "technique" (rather than "self-expression") and in a very "mechanical" (for lack of a better word) manner. A donkey would, for example, evolve out of a series of ovals. There was a series of steps for all basic scenes. Anyone could produce -- he claimed -- a drawing which _communicated_ , if you followed the rules. As I intellectualize it now, his didactic philosophy seemed to be "mechanics first" then "self-expression." Learn the rules well-enough to be clear on when/how you are breaking them.

I've always wanted to be able to draw as a way of taking visual notes. I should google my local arts school and see if they have anything like that.

Posted by: David Sucher on June 15, 2003 10:30 AM

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